How My Head Works

A little bit of insight… As I was out driving to lunch today I saw a car in front of me with a license plate that said “KRDSWN”. I thought to myself, wow, that’s a pretty bold statement from either perspective – 1 – That the Kurds came out ahead after the Iraq War and the […]

Powers That Be: Math Is Fun

We were working on laying out a way to handle changes in state for an integration process we were building the other day, and it just tickles me to think about it now. Basically, we’re trying to figure out how many different permutations there are of three Yes/No fields. We had figured out eight combinations: […]

Cloudy With A Chance by a Meatball

With the rise of the “cloud” buzzword in recent years, it has become imperative that it be included in the analysis and planning around the infrastructure decision-making process. This is required in order to accurately portray the Total Cost of Ownership involved with seeking to move from a traditionally Capital Expense endeavor to an Operating […]

Alternate Air War System

Here’s the introductory paragraph and first rule for something I’ve been working on in my “spare” time between playtesting Next War: Taiwan and proofing the components. 1.0 Introduction The Advanced Game air rules in the Next War system, while allowing players to achieve some satisfaction through the thrill of moving A-10s and F-22s across the […]